Description
Heroism Knows No Century!
Vikings plunder jewelry stores along the waterfront! Killer robots from the future hunt Abraham Lincoln! And the heroes are on trial for crimes they haven’t committed… yet!Vikings plunder jewelry stores along the waterfront! Killer robots from the future hunt Abraham Lincoln! And the heroes are on trial for crimes they haven’t committed… yet!
Time is a toybox for superheroes and villains, filled with colorfulTime is a toybox for superheroes and villains, filled with colorful
characters and convoluted plotlines. Time travel opens up new potentialcharacters and convoluted plotlines. Time travel opens up new potential
just as much as blasting off into space, with the convenience of all thejust as much as blasting off into space, with the convenience of all the
major players and events already being written for you! With time as amajor players and events already being written for you! With time as a
canvas, you can pump up the grim or gonzo in your adventures, or buildcanvas, you can pump up the grim or gonzo in your adventures, or build
a whole campaign around protecting not just the world, but everythinga whole campaign around protecting not just the world, but everything
that has happened or ever will happen!that has happened or ever will happen!
The Time Traveler’s Codex is a supplement for Mutants & Masterminds, Third Edition that launches heroes into the fourth dimension.The Time Traveler’s Codex is a supplement for Mutants & Masterminds, Third Edition that launches heroes into the fourth dimension.






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